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Post by debwitch on Oct 10, 2015 18:48:44 GMT
I don't know if you consider this a bug. In the Harvest Festival, when Petal takes away your prepared dishes, she takes away all your Tasty Milk. I guess that's because you can make Tasty Milk from coconut milk & water.
I went prepared to cook dishes that required milk, and I had the milk from my cows, and then I wasn't able to make my dishes. Frustrating!
One solution would be for Petal not to take milk at all. A second solution would be for prepared milk and cow milk to show up as different items on your Potables list.
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Post by debwitch on Oct 10, 2015 21:42:43 GMT
On a similar note, the opposite happened with Plain Cake. I was fully prepared to make a plain cake in order to make Apple Tea Cake, but after Petal took all my prepared food, I still had my plain cake, and was able to use it as an ingredient without preparing it first.
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Post by debwitch on Oct 11, 2015 3:38:52 GMT
Typo: In the Twilight Hayride, Amber says "the morale of the story" -- should be "moral" not "morale".
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Post by debwitch on Oct 11, 2015 4:33:56 GMT
And another. On the 21st of Autumn, long after Wake & River have returned, Violet says "There used to be a fisherman who lived here, I don't know what happened to him."
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Post by Sagitar on Oct 11, 2015 18:49:46 GMT
Thank you so much for letting me know! These are the sorts of details that are very hard for one person to catch, so I really appreciate your help keeping track of them all.
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Post by debwitch on Oct 13, 2015 20:06:15 GMT
I've got the 2nd floor on my house, and I own 4 mounted pieces: Diamond (something or other--the green one), Rainbow Mirage, Canary Sunrays, and Rosey (something). When I go upstairs, it says there are no mounted pieces to choose from. I've tried reconfiguring my downstairs features--figured maybe only one works upstairs--but nothing works.
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Post by crmagic on Nov 14, 2015 0:21:22 GMT
I searched for the issue I ran into, but didn't find it, so I hope that means it's obscure.
I triggered the cutscene explaining the Misty Music festival. It ran through some auto scenes, but stopped and waited for input after getting to the lovers on the beach part. At that point, I had to run off and do stuffor for about half an hour.
Apparently, the game clock did not pause. When I returned to the game and advanced the scene, the message that plays at midnight came up. From there, the game switched between more of the cutscene, and that message. It also forced me into the house.
I'm on a phone, so this is a really terse report. I can put more details in if you need them.
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Post by florisam on Dec 1, 2015 16:27:25 GMT
Well, I don't know if this is a bug, but is something that's strange. I was mining in the night, I was running out of energy so I went to the hot springs, after going there and bath the game take me home because it were 11:50, I went to sleep with full energy and when I woke up I had less energy, like...a quarter less maybe? I think that should change, it doesn't make sense for me. Anyway, good game, I'm enjoying it And I hope I wrote that correctly, I'm argentinian and english isn't my native language xD
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Post by miablizz on Dec 16, 2015 21:06:49 GMT
A few things I've notice: 1. I came out of the mine and as I was hopping across the rocks I accidentally whistled to the horse. I got stuck on the rocks and I had to wait until midnight to get unstuck.
2. I accidentally gave Barley the stew for his cough at a festival it didn't count towards the mark so now I have to wait until autumn to make him another stew.
3. When I'm using the blender sometimes I will start to mix two fruit juices together and when I cancel one of the fruit juices turns into evergreen sap.
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Post by miablizz on Dec 17, 2015 2:19:12 GMT
Also, I was riding the horse and whistled for the dog. I couldn't get out of "horse mode" so I couldn't open doors or go into my house. Midnight fixed it.
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Post by Sagitar on Dec 18, 2015 22:11:00 GMT
Thanks for pointing out those bugs! They should all be fixed in the final version of the game. Sorry for the trouble!
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Post by eduarda on Dec 29, 2015 22:18:00 GMT
I found two bugs: One, sometimes when I speak to Siloh when she is in the upper floor of the Bakery, someone else's profile shows up. Second, when I take a rest in the hot spring, during the few seconds when my character is sitting in the spring, if I press shift and an arrow key, I lose EN. I don't know if that was deliberate.
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Post by expectorate on Jan 26, 2016 2:24:54 GMT
First 'bug' with the new version of the game - slight lag. That's about it. Also I can't remember how to make the screen go halfway between windowed and fullscreen like the demo did, but it's the ideal size for me. Windowed is too small, fullscreen stretches oddly.
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Post by expectorate on Jan 26, 2016 2:27:05 GMT
Never mind that last part, it's F6.
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Post by expectorate on Jan 26, 2016 3:51:43 GMT
Basically the movement drags a bit when you're outside. Inside is fine - probably because the game doesn't need to load as many objects like little bunnies and floating leaves etc etc - any way to fix that so it plays smooth? Something under options I didn't notice?
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